You can also make use of the game’s combo system, as well as the ability to string multiple kills together for bonuses, which can be further augmented with your chosen skillset and passive abilities. The latter move blew me away, because canceling allows you to dash out of other abilities quickly, so you never get into a situation where you get hit and feel like it’s the game’s fault. You’ll start off with the power to use light and heavy attacks as well as the ability to block, but as the game goes on you’ll have access to more technical maneuvers like dashing, air stomping, and skill canceling. Melee proceedings are fast and fluid, and the controls are precise. Simply put, combat is smooth with either Wyatt or Reina. This all plays out wonderfully, because where Valdis Story separates itself from many of its genre competitors is its combat mechanics, which are far superior to many other titles in the same arena. Wyatt commands a more deliberate combat style while wielding light and dark magic, whereas Reina fights with her fists, and uses speedier spells like creating clones and buffing her attack speed. It’s basically the same narrative (barring character specific dialog), but both have significantly different playstyles. You’ll have the ability to tackle the story with either Wyatt himself or his crewmate Reina. There’s a lot of little nuances that make it more enjoyable however like the ability to grab onto ledges, and it doesn’t feel like your character is limited right out of the gate as seen in a lot of other Metroidvania games.
There’s an open world to explore (complete with a very easy-to-read map), with hidden paths, new abilities like wall-jumping, and all of your typical RPG-like progression trappings. Gameplay-wise, Valdis is an action platformer as well as a Metroidvania exploration game. This keeps things more action-oriented, which is a good thing. It also helps that the story isn’t in-your-face all the time and doesn’t bog down the pacing, as most of the intricacies are revealed by way of optional pieces of lore. evil.” As you slowly make your way through the game’s world and battle both angels and demons, you’ll immediately see that it’s more of a morally gray framework, which makes for a far more interesting experience. The great thing about Valdis‘ take is that it’s not your typical contrived story of “good vs. This is where the universe of the game starts to show its true colors, with a story that’s framed from the perspective of a war involving angels and demons. Unfortunately he doesn’t get very far, as he’s suddenly attacked and dragged into a city below the surface, separated from his crew. You’ll start off the campaign as Wyatt - a ship captain who has set sail to track down his father. Valdis Story‘s setup is simple, but there’s a lot of depth to its tale. I don’t praise music often in games, but this is one case where I’d easily buy the soundtrack. The music starts off incredibly intense right off the bat, and doesn’t really let up throughout. The soundtrack in particular deserves a special shout-out. The sights and sounds are gorgeous, and I fell in love with the setting almost immediately as a result. The first thing you’ll notice about Valdis Story is that it’s a beautiful game inside and out. I’m really glad they brought it to my attention. Interested in seeing what I may have missed, I shared my total “games played” list the other day, and was met with a pretty interesting inquiry from a reader, simply stating, “No Valdis Story?”
There are many customizable skills and equipment that will aid Wyatt on his journey. Battle various types of demons, angels, and a new threat known only as the “Ferals”, using swordsmanship, martial arts, and sorcery. Assume the role of Wyatt in this Action/Exploration Platformer as you explore the ruins of a holy city that was lost many years ago.